Skip to content

Side Missions – DLC – AWE

← Previous Chapter | Back to the game page


Another Fine Mess: Nourish the Plants

Ahti: The plants in here have died standing up. Piruparat. Lighten them up!
Jesse: Ah, more plants! Alright, let’s go make some new friends.

Jesse: Here you go. Doesn’t that feel better?

Jesse: Welcome back to the land of the living, little buddy.

Jesse: Here some sunshine to brighten your day. It’s artificial though. Hmm, how does that work?

Jesse: And that’s the last one. I should appoint someone to take care of these guys. “Supervisor of Houseplant Wellbeing”.


Another Fine Mess: Eradicate the Mold

Ahti: The air in here is getting bad. The vents, they are full of mold-shit. It’s no good for you!


Another Fine Mess: Burn the Dark

Jesse: Alright, Ahti, was this what you had in mind?


SHÜM

Jesse: Arcade Machines? Shoom? Shim? Shuu-om? Whatever.


Return to Sender

Jesse: A chain letter? I remember these. Mom used to say they were “evil”. Hm, better do what it says. You know, just in case. There must be a photocopier around here.

Jesse: This certainly feels familiar.

Jesse: That’s one sent.

Jesse: Two down, one to go.

Jesse: And that’s three. That should take care of any bad karma or whatever. But how did that first letter get in here? I wonder if I can track it to the source.

Jesse: I guess I should just follow the tube. So you’re the one sending out spam mail. And that takes care of that. No more superstitious blackmail.


Gerbil Took the Top Head

Prisoner: Is hello? Yes, be? Worry who? See the sea!
Jesse: Hello?
Prisoner: Hello! Grain about us today! Long roads and no hardly. You are bygone?
Jesse: Uh, sure. Why are you locked up in here?
Prisoner: Oh, casual turning, back and front. And gerbil took the top head. Not being crust without. Lady going and loosing back for I?
Jesse: Sorry, I think I’m misunderstanding you. What do you want?
Prisoner: The head? The head for tails? For reading news, jars, words and tumble. The reading head!
Jesse: OK, OK, take it easy. I’ll, uh, I’ll take a look. So maybe it wants something to read? Or a jar? Let’s just see what we can find.

Prisoner: No, no. Jars! A head! Scotch and peppers? Head!
Jesse: OK, that wasn’t right. Let’s try something else.

Jesse: Maybe it’ll like this?
Prisoner: Head. A-S-B-E. Head!
Jesse: Nope. Let’s keep trying.

Jesse: Maybe this will do the trick?
Prisoner: Roosa, you ping-pong! A head!
Jesse: Guess that wasn’t it either, huh?

Jesse: That might do it. Maybe.
Prisoner: Lady, you are school and dirt for loosing.
Jesse: Keep that up and I won’t help you anymore.

Jesse: Let’s see if this will do it. I’m ready to be done with this.
Prisoner: Furry clocks, lady! The head! Head, head, head. No snacks! Head is top of all up and down. At the top. The top head!
Jesse: Wait, does this thing actually mean “head”? “Head” as in a body’s head? Where the hell am I gonna find that? And how did it lose it?

Jesse: A helmet… for a head. Is that what the prisoner meant? I guess there’s only one way to find out.

Prisoner: The head! River chicken station! Ah, far tastier! Press any button?
Jesse: So the helmet is what you were after, huh?
Prisoner: Tubes! Snug and grape! Pure grapes! Hail a lady!
Jesse: You’re welcome, I guess. Did Kirlund lock you up in here?
Prisoner: Chief gerbil? Yes. Teddies long around. But, holdouts and happiest. Can gather for goldfishes, no wrinkle!
Jesse: OK! Well, sounds like you’re doing fine in there now. Just make sure you don’t go anywhere.
Prisoner: Jelly!
Jesse: At least we helped this guy… I think. Best we leave it locked up though. We have no idea what it is and we don’t need any more problems out here.


Dead in Its Tracks

Jesse: All aboard?
Train Announcer: Good afternoon, ladies and gentlemen, and welcome aboard the Eagle Limited bound for Chicago. Please have your tickets ready, and enjoy the ride!
Jazz Singer: Good evening, all you fine-looking folks. Here’s some smooth tunes to ease your minds and please your ears as we wait for that delicious dinner to roll right on in.
Train Conductor: Next stops: Alton, Carlinville, and Springfield. That’s Alton, Carlinville, and Springfield. Tickets, please! Tickets!
Passenger: Oh my god… fire. Fire!
Train Conductor: Everyone, stay in your seats. In your seats! There’s nothing to— Sir, sit down! Everyone hold on!

Train Conductor: Excuse me, ma’am? Do you have a ticket?

Jesse: You had a pretty dark ride, huh? But I hope you’re done re-playing it now.

Back to the game page
| ← Previous Chapter